Progress Report

Variable length text bank

Size (note 1)

Translation

Insertion

Dialog bank 1 95K 100% 100%
Dialog bank 2 214K 100% 100%
Dialog bank 3 188K 100% 100%
Item/tech description 15K 100% 100%
Business game messages 35K 100% 100%
Battle messages 4.6K 100% 100%
Credits 4.7K 5% (note 4) 0%
War game skills/formation 6.1K 100% 100%
War game messages 25K 100% 100%
Menu text 5K 100% 100%
       

Fixed length text bank

Size (note 1)

Translation

Insertion

Formation names 0.9K 100% 100%
Items/weapons 3.0K 100% 100%
Monster names 3.8K 100% 100%
Character names 2.5K 100% (note 2) 100%
Job/Race 0.4K 100% 100%
Location/Places 1.7K 100% (note 2) 100%
Tech/magic/multi-tech etc 7.5K 100% 100%
Business game asset names 4.3K 100% 100%
Events 1.9K 100% 100%
War game command/formation names 1.6K 100% 100%
Commander mode commands 0.16K 100% 100%
Tournament team names 0.19K 100% 100%
       
Totals 620K 99% 99%
       
General Testing progress (Note 3) Alpha (100%), Beta (99%), Public release (99%)
Testing of Julian's scenario (Note 5)     99%
Testing of Thomas' scenario (Note 5)     99%
Testing of Mikhail's scenario (Note 5)     99%
Testing of Harid scenario (Note 5)     99%
Testing of Sara's scenario (Note 5)     99%
Testing of Ellen's scenario (Note 5)     92%
Testing of Monica's scenario (Note 5)     95%
Testing of Katrina's scenario (Note 5)     99%

 

Note 1: Size of the VLT is based on the Japanese dump from disnesquick, and size of the FLT is based on my translated English files. Total size will give roughly 600K if both are in Japanese. The English file is usually much bigger than the Japanese dump.

Note 2: Since my names translation are vastly different from Lee's, I have to keep about 90% of my translation to avoid unnecessary dialogue changes.

Note 3: Testing progress is a rough estimate. This game has so many side quests and tricks that it is almost impossible to test the patch 100%. A description of what's done in the alpha test will be available in the FAQs section.

Note 4: Credits include the Japanese names that appear at the end of the game. These are all in Japanese Kanji and are very difficult to translate correctly (many of them can be translated in more that one way in Romanji). I'll leave it until I have time to research on them.

Note 5: These are rough estimations based on the reports of the beta testers and my guess on how far they are in the game. Each one will become 99% once the testing is complete.

 

Beta Testers

Main Character

Beta Tester #1

Beta Tester #2

Julian me (basically done) Scott M (disappeared)
Thomas Amir (disappeared) John (basically done)
Mikhail Z-Song (basically done) Kueller (in progress?) Megaman X (in progress)
Harid Sheex (basically done) Joel (lost contact)
Sara (wraith) (basically done) Shad D. (disappeared)
Ellen Gilgamesh (in progress) Ender W. (disappeared)
Monica Ronfar (in progress) Shido_V2.0 (in progress)
Katrina Gideon Zhi (too busy) Badaro (basically done)

There are 3 testers for Mikhail because I believe it is harder to test and it has more bugs.